I'm using AMD's 14.6 RC2 drivers, and Ubisoft's 1.3 patch. Here are some of the values I've monitored while playing the game:ġ080p/TSMAA/Ultra Settings/Textures on Highġ080p/TSMAA/Ultra Settings/Textures on Ultra It's capped at 30 frames per second in order not to have occasional stuttering caused by fps drops, as the game's frame rate is extremely jumpy and it goes unstable especially while you drive around the city. In this video, the game runs maxed out at 1080p, anti-aliasing set to Temporal SMAA, using ultra textures thanks to Maldo's Texture Hack v3. Here's a video of the performance in one of the most stutter causing parts of the map: My specs: i7 4790, Sapphire Radeon R9 290 Trix O/C 4 GB VRAM, 12 GB DDR3 RAM. This thread is dedicated to sharing the performance we're getting from the game and collecting some data in order to better understand why the infamous stuttering problem that some people're having is caused.
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